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Rome 2 patch slow


rome 2 patch slow

Increased campaign cap for the drama the heirs episode 20 subtitle indonesia limited naval units, so more of them can be recruited.
Fixed issue where dragging out units on the battlefield could get stuck on screen after deselecting the unit.
To prevent Satrapies from joining a war and betraying their overlord at the same time.
This prevents them from colliding into each other so much at the start of a battle with large armies and large varieties of ships.The "No Equipment Available" message on the pre-battle user interface in Campaign Mode is no longer displayed, if the player is the defender in a siege assault.Added option to game settings menu to enable/disable aide de camp (Battlefield Advisor so the player can now disable this panel from ever appearing.When the player doesn't have enough money subway surfers game pc to perform an agent action, and orders 50 tons de cinza pdf livro an agent to perform a certain action on an enemy, the list of options to perform will now be greyed out immediately, instead of only when the cursor is moved over.However during Prologue 3, he was identified as 'Gaius Silanus'.Fixed a number of formatting issues in the Multiplayer Campaign faction list user interface.
Battle Added new missile block chance for shields, and some new shield types added to enable better balancing.
However the user interface did not always display the correct choice.
The Vicious Words event).
Fixed a bug in the Antioch (large) battle map, that made traversable areas of the map untraversable to units.If you do not, the patching process will not work and your game is unlikely to function.Fix for Lode Stone technology not applying correct speed bonus to ships.Patch notes for Total War: rome II Patch 5 (7765.464566).Fix for Unit Size option being reset to last saved setting when going hosting multiplayer battles.Rebalanced the ranged damage effects for the Numidian Technology Tree.Fixed issue in the Prologue Campaign where the player couldn't declare war on the Greek States via move options and had to do it via diplomacy.Improved the AIs consideration and use of payments in diplomacy.Added functionality to post-battle espionage icon so user can now see details about the conquered settlement.A wall piece that is partially underground in the small Barbarian City battle map has now been made to be un-dockable for siege equipment.Updated the Carthago radar image to better represent the terrain in the battle.Throughout Prologue 2, Silanus was identified as 'Gaius Fulvius Silanus'.Fixed various rare crashes during battles caused by unit card sorting.Fixed a bug in Multiplayer Campaign mode, where the player couldn't move their camera on the campaign map after spectating in another players' battle, if the player had the Overview Map opened before the battle.


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