Fixed height: fix the heights to a certain level.
But that is something that needs to be scripted and therefore more important for the scripting part.
Landscape: cut_entity Entities like craters or trenches nature Several rock or ice formations rock Several different rocks stamp All kind of stamps (predefined texture pieces) water Different water animations particle: (rarely needed during mapmaking) service: contains several service items which are mostly needed during the.
Keep that in mind if you want to add a river and a sea for example (Step #7).Now select the building you want as weems va zip code your "house_01" on the map with one left click of your mouse and press Add to add the building to Items.You can add more entities here if you want to remove more than one roof game driver psx for pc at the same time.Important: Use the " and "-" keys on your numpad to increase or decrease the size of the circle around your mouse pointer in order to cover wider areas with Heights, Color, Textures etc." entity " or "1" on your keyboard contains the following: -fauna, -human and -vehicle are normally not needed to build a map and therefore can be ignored at this point.Min distance: minimum camera distance to the ground.Polygons: Add or remove polygons to enlarge or reduce the map size." edifice " or "4" on your keyboard contains the following: Edifice-Entries are needed in order to remove the roof of buildings as soon as a player unit enters that building.Inventory: contains the items vehicles or soldiers normally carry in their inventory.Add any number you want and check the box and you'll draw your Heights at the same level as long as the box is checked.
Max distance: maximum camera distance to the ground.
Important: Uncheck "Clip camera position" and you'll be able to zoom out of the map as far as you want.
Colors: Change the texture color(Step #9).Terrains: Change the type of terrain (see Step #8).Clip heightmap: automatically set the map borders (Step #11).If you are already familiar with the different menu items you may want to scroll down to Step #5.Scroll with your mouse into the field under Edifices press the right mouse button and add a name like "house_01" for the first house of which you want to remove the roof as soon as a player unit enters that house.You can add more borders to subdivide the map into several smaller parts.Max angle: maximum camera angle.Men of War Editor GEM Editor.Construction: africa Desert themed entities such as houses, fances and decorations barricade_hlam Interior items bridge Several bridges or bridge parts decor Decorations such as fountains and monuments dok Harbour buildings and decorations entourage atmospheric decorations which can be very useful as cover and to create.Water altitude: Defines the water altitude, since there is only one available all "deeper waters" need to be at the same level." land " or "2" on your keyboard contains the following: Heights: If Heights is selected, scroll to a certain area and with holding the left mouse button clicked on that area you'll create a hill and with the right mouse button you'll create.They can also be placed on a map but should better be done within the mission script and not on the map.Check heightmap: it will add a reticule to the map.Grass: Add different types of grass to your map (Step#9).